Puppet is floating above the ground
For some reason my puppet floats just barely above the ground. All his controls work normally, but his feet are just not on the ground like I want
-
Is this noticable in game? What is the output of the "on ground" output?
-
For some reason you reduced the puppet's size? Because the same happened to me when I reduced its size
-
Hmm ya I think I reduced its size. So is there any special way to fix this?
-
It happened to me when I changed proportions, maybe this should be reported as a bug.
-
Changing the size of the puppet seemed to fix it. Kind of strange though
-
I believe there is a tab if you tweak the puppet that gives you control of its physical hitbox. It looks like a transparent white pill that you can stretch and resize inside the puppet. Would that have anything to do with your issue?
-
I dont think so. Ot seems to be something to do with that blue circle that appears below the default puppet when you scope into it. It seems like this circle represents where it stands on the ground if that makes sense.
-
I’m having this same problem, trying to figure out how to fix it now.
請登入寫評論。