Teebonesy
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Teebonesy 已評論,
Just had this happen to me. Discovered there was an issue having 3 separate mics plugged in (VR headset was on, playstation camera was on, and my USB mic plugged in). Once I unplugged the VR headse...
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Teebonesy 已建立貼文,
"The following creations need to be released as PUBLIC" - Has become a problem
I was creating an element, and decided to make two versions of it. So I cloned a few, and saved the variations as assets (from within edit mode - seemed very convenient but I very much regret it!)N...
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Teebonesy 已評論,
Ah, but this option does not work for everything! I can't recall now which tool it was, whether in painting or sculpt, but there's at least one tool that does not support mixed colors, only solid o...
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Teebonesy 已評論,
Why not use string connectors to connect the (invisible) plank to the branch? A string is automatically invisible. Then attach your rope paintings using the tweak menu to connect at both ends. I be...
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Teebonesy 已評論,
"instruments" are just those - instruments! They don't play anything on their own - you have to play them!There isn't currently a tutorial that shows this process actually. The tutorial in game tea...
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Teebonesy 已評論,
If running is activated when the stick is pushed a certain degree, say more than 50%, might there be a way to intercept the analog stick signal from the controller sensor and max it at .5 before it...
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Teebonesy 已評論,
I think this is a limitation of the engine! Blend mode is pretty juicy, but it's not going to happen in-game between separate moving parts. Just look how much the framerate tends to skip when you'r...
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Teebonesy 已評論,
Many of the best-looking sculpts I've seen don't use the smear tool at all, just stamps with varying blend (remember you can't blend with smeared shapes). I have to say, all of my earliest experime...
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Teebonesy 已評論,
This site lets you "follow creation", which will add it to your follows. But after you play you'll have to delete it from your follows manually if you want to use it as a queue! This is the only wa...