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What is the issue you are trying to solve? We might be able to help you in a different way.
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I don’t think there is. Sorry. :(
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On the puppets tweak menu there is a page called ‘behaviour’ with a cog icon. In there you will see three text fields called follow, look at & turn towards. If you put a key name in these fields th...
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It doesn’t have to be linear. It can be a network. If you have 3 doors in your lobby and three scenes with entrance doors in them then you can place them all in a Dream and line your three hub exit...
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It’s not possible. Sorry. :(
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If you wire came 3 into the top port of your selector then it will be the first camera. Selectors always start with the top port active.Hope that helps :) Peter
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So you can still use the old LBP method by putting a mover on the object and setting its speed to 0, strength & dampening to 100%.But it’s probably easier to just uncheck thwas ‘movable’ button in ...
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You can do this by placing a keyframe on your timeline that turns this tweak on the camera on, then when the animation ends the tweak will be turned off. Make sure the key frame doesn’t overlap wit...
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If this is player controlled speed (as in your character is faster when you press left stick but still stationary if left stick isn’t pressed) then use a remapped to pulse a signal into a keyframe ...
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As there is only a short time left on the Beta I would suggest using the zone option on the health modifyer as it is probs the simplest way to unblock you. Hope this helps :) Peter