Orue223

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  • Pathfinding Gadget

    Pathfinding would allow us to create complex behaviours that appear to be able to navigate around the world. This would just be A* pathfinding using nodes that you connect to eachother to create pa...

  • Live Clone Logic

    Basically same as way live clone works with sculptures but for microchips. This way we could change logic and it would update across lots of objects. Only way to do this currently is by emitting ob...

  • "Foliage" checkbox for paintings

    This would make the painting use less flecks at a distance (fleck density) only activate when in view of the camera and completely not draw at a distance and maybe only activate physics when player...

  • New Painting Tools

    Right now we only have draw flecks in a line. But what about tool to draw flecks in a smooth curved line by choose too points then the curve amount or a rectangle/oval tool

  • Sculpture Keyframes

    Just to make stop-motion animation more accessible. It would work same as paintings keyframes and hopefully have onion skinning to help with the process.

  • Scale X, Y, Z of sculpts individually

    This would let you stretch a sculpture however you like to create all sorts of effects. Like a stretchy bouncy ball or just to have a bit more control over sculptures appearance

  • Edit Paintings with keyframes

    This is similar to the idea of editing sculpture individual sculpt smear positions with keyframes. it would allow you to move the individual parts of a painting with a keyframe. But because painti...

  • Multiple Point Slider/Piston Connector

    Currently its difficult to make a slider for example that follows a L shape because it stops at either end of a straight line. What if there was a new connector type that had multiple points that l...

  • New Zone Type (In-Camera View)

    Checks whether a tag/sculpture is in view of the camera. Could be helpful for optimising logic or to activate things only when the play can see them.

  • Loop Microchip

    Repeats the logic in the microchip multiple times within 1 frame. This would let us create logic like emitting 100 objects in different locations in 1 frame. It would remove alot of the jank that...