
ProtosH
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ProtosH created a post,
How do I spawn the texte displayer in the scene ?
Hi Let me explain my problem :I want to use the texte gadget to make some water effect (so no text displayed).I choosed my parameters on all the texte gadgets I use and use a trigger zone to trigge...
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ProtosH created a post,
HDI : attach a motorbolt to a shape close to another ?
Hi !Having some trouble with placing the motor bolt :I want to make a wheel in the middle of another shape BUT I can't place the rotator in the center of the wheel and on the axis of the other shap...
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ProtosH created a post,
HDI : make a puppet stay and move on a moving thing (i.e like a boat/car)
Hi everyoneI try to make a player able to board a boat.I went with this solution (thx somes molecules !) : invisible puppet already on the boat (powered off) and when the player go to a trigger zon...
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ProtosH commented,
oh no I dont want the puppet to manually move to the boatI want a trigger that make the puppet appear and stay on the boat while the player control the boat
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ProtosH commented,
I think the game records the position of the puppet independently of the boatso if the boat was in a another place the puppet will still move to the place. But I want the puppet to be on the boat a...
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ProtosH created a post,
HDI : make a puppet go to one point to another and stay in the last position (i.e board in a open boat and stay still ?)
Hi !I want to make a usable boat and I am confronting a problem :I have a player/puppet and I want to trigget a cut to make the puppet boarding a little wooden boat.But I want the puppet to be on b...
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ProtosH commented,
Thanks I can't wait to try itIn the meantime thanks for your answer and happy end of the year peter !
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ProtosH created a post,
HDI : make a moving boat (i.e HDI use ctr sensor + advanced movers/rotators) ?
Hello eveyoneI wanted to make a moving boat with these functions WITH the camera point in front of the boat (think a little wood boat)- Left stick (LS) Up/Down = moving forward backward- LS right/l...
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ProtosH commented,
only on the assembly menu with second controller trigger
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ProtosH commented,
thanks