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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Rotate a group without a bolt?
0 votes 6 comments
perminant distance between 2 objects
0 votes 2 comments
Make a group collideable after enabling “moveable”
0 votes 2 comments
im getting worried
0 votes 6 comments
How do we properly gate a signal? Signals pass from closed gates and its confusing.
0 votes 4 comments
How do I trigger my paint stroke animation to start?
0 votes 3 comments
How do I reverse an animation?
0 votes 3 comments
Pass through objects?
0 votes 2 comments
How do I make the puppet stay in new position when animation ends?!
0 votes 1 comment
How do I soft blend
0 votes 3 comments
Connecting Two Scenes
0 votes 4 comments
Spotlight limitations?
0 votes 7 comments
How do I make my free runner character move 1 space left or right on press of L1 and R1?
0 votes 2 comments
top-down twin-stick shooter help
0 votes 2 comments
How do I make lvl private
0 votes 1 comment
Gyroscope
0 votes 2 comments
How do I change the direction a fleeing object goes?
0 votes 2 comments
How Do I speed up camera rotation
0 votes 1 comment
Wireless transmitters and receivers??
0 votes 2 comments
How to animate sculpted tree’s branches?
0 votes 5 comments
Lost track of which was is up
0 votes 3 comments
How do i apply a rotator to a group without each component of the group rotating on it's own axis?
0 votes 2 comments
Put puppet back over puppet disk
0 votes 4 comments
Collision help!
0 votes 6 comments
Masking
0 votes 3 comments
Puppet Orientation after teleportation
0 votes 3 comments
Smooth and faster keyframes
0 votes 2 comments
How can I completely freeze a puppet in place?
0 votes 2 comments
How to deal damage with a ranged weapon?
0 votes 7 comments
Is it possible to seperate the puppet from the crosshair underneath it?
0 votes 2 comments