adigyrank
- Total activity 13
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 5
-
adigyrank commented,
but like rectangular thing like chip? is it even possible? chips as i understand have 3d model with actual texture
-
adigyrank created a post,
Render Targets
is it possible for MM to implement Render target textures with camera capture? Or is it too consuming?
-
adigyrank created a post,
Streaming levels (like Half Life 2)
Hello, how to make streaming levels like in Half life 2, that in certain point you teleported to another scene?Like for long storiesIs it even possible?Scene i mean like different dream, with empty...
-
adigyrank commented,
this is not for fun though, for creating methods and functions. I wish the labels in canvas, for naming and grouping chips
-
adigyrank created a post,
How deep you can go, while adding chips inside chips? And I/O question
How deep you can make chips inside chips tree? no limits? Only total object limit?Is there possible to create like library of methods, with IO already in chips.I need OOP badly, maybe only structs ...
-
adigyrank commented,
imp or connie?
-
adigyrank commented,
working with moves is much easier than DS4. For some reason (maybe bug) group tools doesn`t appear when you select with moves, when i use DS4 for that selection i can save.Undo redo is not working ...
-
adigyrank commented,
Hi Alex, what about party chat only with beta members?