madduey
- Total activity 62
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 22
-
Biggest problem with ds4 is trying to judge distance the moves just feel like a perfect match. For this type of game.
-
A quick fix for this would be to add press x function to primary imp while holding the sculpt you wish to attach using trigger to scope in, x again to scope in furhther then pres circle on primary ...
-
Again john, you're a legend. Worked perfectly. Thanks again
-
Thanks john, I can always count on you :)
-
Just add any hud element in the same group (scoped in) as the puppet. The hud will always move relative to the puppet then
-
https://youtu.be/nCryeXkKpDQ Watch this vid on lbp they do exactly what your asking. Just apply what you see in the vid to dreams and tweak where needed. :)
-
Ill jump in the beta tomorrow and have a play around with it myself if i find a way ill let you know
-
Make sure group has grabbable toggled on in tweak menuAttach grab sensor to groupWire up "when grabbed" to whatever you wantMake sure you have allow imp enabled in controller sensor amd you should ...
-
You can change fog distance in global settings. May help
-
Ya know what your right mate. If text requires a button promt to either close dialog or convo tree thsn the text remains on screen even after youve left the zone..Must be a bug as i cant see any ot...