Skeuomorpheus

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  • Skeuomorpheus a créé une publication,

    Scene space transform and emitters

    Can anyone describe in simple terms how I use scene space data to set location for an emitter?I know how to get it out of a tag using a splitter - and have used this successfully before - but I can...

  • Skeuomorpheus a créé une publication,

    Fading in text boxes

    Hello - I can’t work our what I’m doing wrong. I have text boxes whose opacity is linked to a keyframe. When the frame is powered it does not smooth in with the timing I’ve set - the text box appea...

  • Skeuomorpheus a créé une publication,

    Only one part of a group moving with a keyframe

    I’ve made a simple magic carpet game. There is a sculpt of a player on a carpet grouped with a sphere which has the camera attached to it - so when you move the carpet up and down (via a controller...

  • Skeuomorpheus a créé une publication,

    What are the rules for connectors, moveability and gravity

    I am making a simple mounted gun for a level. Essentially three parts - a pillar (single sculpt), a pivot (separate sculpt) and a gun (group of sculpts). The pillar is attached to the pivot with a ...

  • Skeuomorpheus a créé une publication,

    Get consistent orientation with puppets/tags/teleporters

    I have a couple of scenes with multiple entry points. I can’t get entry orientation to work consistently. I have a simple set up with a teleporter in my puppet with location and orientation on. The...

  • Skeuomorpheus a créé une publication,

    Paintings and avoiding frame rate drops

    I am building a jungle temple style area - using a cuboid that is cut into and has painting on to give a mossy effect. Not dissimilar to the blocks MM created for the ancient times path and so on. ...

  • Skeuomorpheus a ajouté un commentaire,

    Just came to this. Helpful list thanks John!

  • Skeuomorpheus a ajouté un commentaire,

    Thanks supposer. Great advice as always.

  • Skeuomorpheus a créé une publication,

    Publish elements without scene

    When I’m creating sometimes I make something which I think is cool and other people might like - but it’s only a small but of the scene. If I want to publish it I have to upload the whole scene - w...

  • Skeuomorpheus a créé une publication,

    Is there a way so motion controllers can only move the imp in a single plane like the DS4?

    I’d like to be able to move a possessed object around in a plane with the camera with one of the moves with a controller sensor set to ‘follow imp’ works with the ds4 but with the moves it adds dep...