HuntFamily99

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  • HuntFamily99님이 에 댓글을 입력함

    quick question, should I state what type I'm using, like pro/non-pro PS4, US/Japan controllers, and what type of control scheme I use?

  • HuntFamily99님이 에 댓글을 입력함

    Thanks, Pookachoo, it does make better sense your way. I'll get on it right away, Pookachoo, and the others for helping me. PS to Pookachoo: do you want to be included as a helper to this guide?

  • HuntFamily99님이 에 댓글을 입력함

    TAPgiles, the writing part is what I'm messing up on. Like how do I make the writing easier to understand for an average player, playing this game.

  • HuntFamily99님이 에 게시물을 만듦

    in-game guide

    hello again I'm doing now a in-game guide level, where I tell the players how to do certain trophies, and most of it is text gadgets which I did that, but the part I'm struggling is the section whe...

  • HuntFamily99님이 에 게시물을 만듦

    A ratchet and clank esquest playable characters

    Hello again, I'm trying to make where a puppet has a imp on the back like ratchet and clank, and like ratchet and clank I would like the imp to take off the back and go in smaller areas that the pu...

  • HuntFamily99님이 에 게시물을 만듦

    how do I make full control sceme that is inverted?

    hey I'm trying to make a short game where the controls are inverted, like cross=down d-pad, square=right d-pad, camera and movement controls are swapped i.e. left stick is camera and right stick is...

  • HuntFamily99님이 에 게시물을 만듦

    how do i make it where after beating certain levels in a game unlocks new dialogues and new levels to complete?

    hello, i'm working on a game where after beating certain levels in the hub room, it unlocks new dialogues to hear and new levels to beat. my only solution was mapping each new dialogue to the hub c...

  • HuntFamily99님이 에 댓글을 입력함

    hey how would you make like a soltaire game? because I would like to make a varent version of the classic game.

  • HuntFamily99님이 에 댓글을 입력함

    (I'm just winging it here), but if you found a way to use 'look at an angle' around the center of the piece, with dropouts at angles other than 90° with a 'rotator' to move the 'look at an angle' i...

  • HuntFamily99님이 에 댓글을 입력함

    Hey people who commented on this, thank you for all your help. I'll take each one in consideration next time. Also sorry for posting this in the wrong folder. If mm was like some of the YouTubers ...