merkaba48
- Total activity 43
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 13
-
merkaba48 created a post,
If I add someone as a collaborator on a private dream and they don't contribute a version, does their name still appear in the creators?
I'd like to share a private creation with some friends to playtest and give feedback, but I'd also like to just have my name on the project when I release it.If I add someone as a collaborator but ...
-
merkaba48 created a post,
Having trouble saving scene online as private. It's trying to also upload some old versions of the elements and it has me confused.
I will try and explain as best as I can.I have a level scene, which is remixed from a 'Level Editor' scene, contains a Level Logic element, and a number of Game Object elements. Looking in the Upda...
-
merkaba48 created a post,
Should I provide an exit door on the 'end screen' of my game?
I've not released a game before, so I'm looking to do this right. Currently, when the player reaches the last screen and are told they have completed the game, it just stays on that screen until th...
-
merkaba48 commented,
D'oh, shame. For the leading 0, you can just lead with a static 1 so the 0 doesn't get lost. ie 032 becoems 1032, 885 becomes 1885. Or else, if you determine the number is < 100 then you know for s...
-
merkaba48 commented,
Yup, the latter. Actually, two scores; one for score, one for time. So 60 variables in total :DSince I am making a level editor, I instruct people to name them "Score_yourUserName_levelNumber" e.g....
-
merkaba48 commented,
That sounds like it would work, if they are played in order and not repeated. That's not the case for me, though; I'm encouraging players to revisit their previously played levels and beat their la...
-
merkaba48 commented,
Additional, my new microchip had some nodes from an old microchip moved into it. Once I was able to get the microchip to update into my scenes, these moved nodes were missing. Turns out, they were ...
-
merkaba48 created a post,
Anyone know the logic for what aspects of an element get updated in a scene?
I have a 'level logic' microchip I use in many scenes, and I updated it with some extra functionality which required adding a new microchip to the element. However, if I update the element inside m...
-
merkaba48 commented,
I tried this, but I made a mistake in thinking that a variable that doesn't persist in a dream will persist in the level, but that is not the case :( I will have to make 30 variables and update eac...
-
merkaba48 commented,
Ah, subtracting the last saved score of the level at the start sounds like a good idea. I will try that, thank you!The 30 variables is a bit of a pain as it means updating 30 levels and manually wi...