TAPgiles
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The sound engine runs separately to the logic engine, so it's not so easy to get the two to talk to each other. This being a prime example, unfortunately.
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As I said, it's all dependant on what camera rig you are using and how it works. My camera rig, for example, may work differently to yours. If you're using Mm's rig it'll work different again (thou...
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If you're using the built-in camera it uses the player's setting so that's fine.If you made your own custom rig, then you're probably the best person to know how to invert the up/down look.
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No probs ^^
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The "increment" input is a trigger. Which means it "does the thing" when the input goes from non-positive to positive (in this case from off to on). But as you're already sending it an "on" from on...
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Yeah, you'd need to reset all scores. Presumably you'll use this knowledge to fix the issue--I know some people have just complained about people exploiting their game without actually fixing things.
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When asking people a question, it's better to describe the thing you want to make, or at least provide them with a video link that demonstrates what you are talking about, rather than making them h...
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Is that original music out of copyright? Did you buy a license to cover their music? If not, that's copyright infringement and Nintendo are within their rights to request that it is taken down, and...
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Or you could make a mechanic from it, or ask them to "calibrate" by hovering over a block on the centre. Depends on why you need them to do it, really.
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The player can always recalibrate by holding OPTIONS as normal. But there's no way of making that happen on the game's side. Maybe just remind them that's a thing they can do?